
Could You Become the Next Head of the Zenin Clan in JUJUTSU KAISEN?
March 4, 2026
Slay the Spire 2 Launch Soars, Studio Apologises for Marathon Joke
March 6, 2026Bungie Asks Sites to Delay Marathon Reviews as Steam Player Count Falls Below 100K
Bungie, the studio behind the popular sci‑fi shooter Marathon, has reportedly asked gaming websites and reviewers to hold off on full reviews of the game. While Marathon has officially launched, Bungie wants critics to wait until more of the planned content is available before publishing complete reviews and scores.
This move has sparked discussion among gamers and industry watchers. Many believe Bungie wants to ensure that reviews reflect the full game experience, especially the endgame zones and other content that will release in the weeks following launch. At the same time, the game’s early Steam player count is reportedly below 100,000 concurrent players, a figure that has fueled speculation about the game’s initial reception.
Why Bungie Is Asking for a Review Delay
Instead of a formal review embargo, Bungie is suggesting that reviewers wait to give final impressions and scores until additional content is unlocked. Reviewers are still encouraged to share gameplay experiences, early thoughts, and previews, but full reviews should be delayed.
This approach is unusual. Normally, game reviews are published on or just before launch to help players decide whether to purchase the game. Bungie’s request seems to stem from the nature of live-service games, where content is released in phases and the initial experience may not fully represent the final product.
Steam Player Numbers Below Expectations
Shortly after launch, Marathon’s peak concurrent player count on Steam was under 100,000. While this number is respectable for a new title, it is lower than many had anticipated for a major release from a studio of Bungie’s reputation.
It’s important to note that Steam player counts only reflect players on PC. Console players are not included in this figure, so the total active player base is likely higher. Even so, the lower-than-expected Steam numbers have raised questions about early adoption and engagement, especially compared with other recent live-service titles.
Possible Reasons Behind the Decision
Several factors may explain why Bungie is urging a review delay:
1. Full Content Is Not Yet Available
Marathon is a live-service game, with content planned for release in stages. Some areas, including endgame zones, will only become accessible weeks after launch. Bungie likely wants reviewers to experience the complete game before publishing final scores.
2. Managing First Impressions
Early reviews can heavily influence public perception. Bungie may want to avoid premature criticism if key content is missing, ensuring that the first wave of reviews reflects the full vision of the game.
3. Live-Service Dynamics
Games that evolve over time often feel very different at launch compared to several weeks later. Waiting for more content helps reviewers provide a fair evaluation of the gameplay, progression systems, and endgame mechanics.
Community Reaction
Gamers and industry observers have expressed mixed opinions:
- Some players feel reviews should be available immediately so potential buyers can make informed decisions.
- Others understand that a live-service game may need more time before a fair review can be published.
- Many are watching Steam numbers closely, comparing Marathon’s initial performance with other new releases.
Despite the early player count being lower than expected, the initial player feedback has been largely positive, with users praising the shooter mechanics, level design, and graphics. This suggests that those who have played the game are enjoying the experience.
What This Means for Reviewers
Reviewers will need to balance early impressions with waiting for the full game content. The key takeaway is that early reviews might not reflect the complete experience that Bungie intends to deliver. Websites may publish previews and gameplay videos, but final ratings and in-depth analysis will likely appear only after additional content is live.
FAQ
1. Why is Bungie asking sites to delay Marathon reviews?
Bungie wants reviewers to wait until all planned content, including endgame areas, is available to ensure reviews reflect the full game experience.
2. Has Marathon already launched?
Yes, the game launched on March 5, but some content will unlock in the coming weeks.
3. How many players are currently playing Marathon on Steam?
Early peak numbers show fewer than 100,000 concurrent players, although the total player base including consoles is higher.
4. Are the initial player reviews positive?
Yes, early impressions from players who have tried the game are largely positive, praising its gameplay, graphics, and mechanics.
5. Will full reviews be published eventually?
Yes, reviewers are expected to publish full reviews once additional content, including endgame zones, becomes available.
6. Does this delay affect the free or paid features of the game?
No, the game functions as normal for players; this request only affects how reviewers publish their evaluations.
🚀 Transform Your Brand with TechInDesigns
Your brand deserves a visual identity that speaks volumes. At TechInDesigns, we craft stunning custom logo designs, branding assets, and creative visuals that help your business stand out and connect with your audience at first glance. Our expert designers tailor every concept to reflect your vision and boost your brand’s impact online and offline.
📩 Ready to Elevate Your Brand Identity?
Connect with TechInDesigns today and bring your ideas to life with powerful logo design, strategic branding, and eye-catching graphics that drive recognition and growth



